Giáo trình Kỹ nghệ phần mềm - Bài 7: Thiết kế hướng đối tượng
Object-oriented software design is
represented as a set of interacting objects
– Objects manage their own state and operations
• To describe the activities in the object- •
• To introduce various models that can be used
to describe an object-oriented design
• To show how the UML may be used to
represent these models
essential communication mechanism.
Process stages
• Highlights key activities without being tied to
any proprietary process such as the RUP.
– Define the context and modes of use of the
system;
– Design the system architecture;
– Identify the principal system objects;
– Develop design models;
– Specify object interfaces.
Weather system description
A weather mapping system is required to generate weather
maps on a regular basis using data collected from remote,
unattended weather stations and other data sources such as
weather observers, balloons and satellites. Weather stations
transmit their data to the area computer in response to a
request from that machine.
The area computer system validates the collected data and
integrates it with the data from different sources. The
integrated data is archived and, using data from this archive
and a digitised map database a set of local weather maps is
created. Maps may be printed for distribution on a special-
purpose map printer or may be displayed in a number of
different formats.
System context and models of use
• Develop an understanding of the relationships
between the software being designed and its
external environment
• System context
– A static model that describes other systems in the
environment. Use a subsystem model to show other
systems. Following slide shows the systems around the
weather station system.
• Model of system use
– A dynamic model that describes how the system interacts
with its environment. Use use-cases to show interactions
Layered architecture
Subsystems in the weather mapping system
Use-case models
• Use-case models are used to represent each
interaction with the system.
• A use-case model shows the system features
as ellipses and the interacting entity as a stick
figure.
Use-cases for the weather station
Use-case description
System Weather station
Use-case Report
Actors Weather data collection system, Weather station
Data The weather station sends a summary of the weather data that has been
collected from the instruments in the collection period to the weather
data collection system. The data sent are the maximum minimum and
average ground and air temperatures, the maximum, minimum and
average air pressures, the maximum, minimum and average wind speeds,
the total rainfall and the wind direction as sampled at 5 minute intervals.
Stimulus The weather data collection system establishes a modem link with the
weather station and requests transmission of the data.
ResponseThe summarised data is sent to the weather data collection system
Comments Weather stations are usually asked to report once per hour but
this frequency may differ from one station to the other and may be
modified in future.
Architectural design
• Once interactions between the system and its environment
have been understood, you use this information for designing
the system architecture.
• A layered architecture as discussed in Chapter 11 is
appropriate for the weather station
– Interface layer for handling communications;
– Data collection layer for managing instruments;
– Instruments layer for collecting data.
• There should normally be no more than 7 entities in an
architectural model.
Weather station architecture
Object identification
• Identifying objects (or object classes) is the
most difficult part of object oriented design.
• There is no 'magic formula' for object
identification. It relies on the skill, experience
and domain knowledge of system designers.
• Object identification is an iterative process.
You are unlikely to get it right first time.
Approaches to identification
• Use a grammatical approach based on a natural language
description of the system (used in Hood OOD method).
• Base the identification on tangible things in the application
domain.
• Use a behavioural approach and identify objects based on
what participates in what behaviour.
• Use a scenario-based analysis. The objects, attributes and
methods in each scenario are identified.
Weather station description
A weather station is a package of software controlled instruments
which collects data, performs some data processing and transmits
this data for further processing. The instruments include air and
ground thermometers, an anemometer, a wind vane, a barometer
and a rain gauge. Data is collected periodically.
When a command is issued to transmit the weather data, the
weather station processes and summarises the collected data. The
summarised data is transmitted to the mapping computer when a
request is received.
Weather station object classes
• Ground thermometer, Anemometer, Barometer
– Application domain objects that are ‘hardware’ objects related to the
instruments in the system.
• Weather station
– The basic interface of the weather station to its environment. It
therefore reflects the interactions identified in the use-case model.
• Weather data
– Encapsulates the summarised data from the instruments.
Weather station object classes
Further objects and object refinement
• Use domain knowledge to identify more objects and
operations
– Weather stations should have a unique identifier;
– Weather stations are remotely situated so instrument
failures have to be reported automatically. Therefore
attributes and operations for self-checking are required.
• Active or passive objects
– In this case, objects are passive and collect data on request
rather than autonomously. This introduces flexibility at the
expense of controller processing time.
Design models
• Design models show the objects and object
classes and relationships between these
entities.
– Static models describe the static structure of the
system in terms of object classes and
relationships.
– Dynamic models describe the dynamic
interactions between objects.
Examples of design models
• Sub-system models that show logical groupings of
objects into coherent subsystems.
• Sequence models that show the sequence of object
interactions.
• State machine models that show how individual
objects change their state in response to events.
• Other models include use-case models, aggregation
models, generalisation models, etc.
Subsystem models
• Shows how the design is organised into
logically related groups of objects.
• In the UML, these are shown using packages -
an encapsulation construct. This is a logical
model. The actual organisation of objects in
the system may be different.
Weather station subsystems
Sequence models
• Sequence models show the sequence of
object interactions that take place
– Objects are arranged horizontally across the top;
– Time is represented vertically so models are read
top to bottom;
– Interactions are represented by labelled arrows,
Different styles of arrow represent different types
of interaction;
– A thin rectangle in an object lifeline represents the
time when the object is the controlling object in
the system.
Data collection sequence
Statecharts
• Show how objects respond to different service
requests and the state transitions triggered by these
requests
– If object state is Shutdown then it responds to a Startup()
message;
– In the waiting state the object is waiting for further
messages;
– If reportWeather () then system moves to summarising
state;
– If calibrate () the system moves to a calibrating state;
– A collecting state is entered when a clock signal is received.
Weather station state diagram
Object interface specification
• Object interfaces have to be specified so that the
objects and other components can be designed in
parallel.
• Designers should avoid designing the interface
representation but should hide this in the object
itself.
• Objects may have several interfaces which are
viewpoints on the methods provided.
• The UML uses class diagrams for interface
specification but Java may also be used.
Weather station interface
interface WeatherStation {
public void WeatherStation();
public void startup();
public void startup(Instrument i);
public void shutdown();
public void shutdown(Instrument i);
public void reportWeather();
public void test();
public void test(Instrument i);
public void calibrate(Instrument i);
public int getID();
} //WeatherStation
Design evolution
• Hiding information inside objects means that
changes made to an object do not affect other
objects in an unpredictable way.
• Assume pollution monitoring facilities are to
be added to weather stations. These sample
the air and compute the amount of different
pollutants in the atmosphere.
• Pollution readings are transmitted with
weather data.
Changes required
• Add an object class called Air quality as part of
WeatherStation.
• Add an operation reportAirQuality to
WeatherStation. Modify the control software
to collect pollution readings.
• Add objects representing pollution monitoring
instruments.
Pollution monitoring
Key points
• OOD is an approach to design so that design
components have their own private state and
operations.
• Objects should have constructor and inspection
operations. They provide services to other objects.
• Objects may be implemented sequentially or
concurrently.
• The Unified Modeling Language provides different
notations for defining different object models.
Key points
• A range of different models may be produced
during an object-oriented design process.
These include static and dynamic system
models.
• Object interfaces should be defined precisely
using e.g. a programming language like Java.
• Object-oriented design potentially simplifies
system evolution.
Bài tập về nhà
• Trả lời câu hỏi chương 14: 14.4, 14.7, 14.9,
14.10, sách Software Engineering, by Ian
Summerville
– Có thể sử dụng công cụ Enterprise Architecture
của SparxSystems.com
• Có ví dụ kèm theo sau khi cài đặt.
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Giáo trình Kỹ nghệ phần mềm - Bài 7 Thiết kế hướng đối tượng.pdf

